Henchmen & Molotovs
Showing posts with label hazards. Show all posts
Showing posts with label hazards. Show all posts
11 December 2022

Treasure Is More Important Than Monsters

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This article was originally published on September 4th, 2017. One thing that I have noticed lately is that whenever folks talk about dungeon...
29 November 2022

Random Encounter Tables

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We are taught as beginning Referees to construct random encounter tables on a bell curve. After all, mundane encounters (with men and common...
25 November 2022

Triggering Traps

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Whatever you do, don’t tell them that you can barely see their adam’s apple anymore. Do it this way instead   If there is a trap that you do...
24 November 2022

Better Traps

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Dungeons have traps. It’s quintessential. But traps are not always fun. Certainly not as fun as monsters or weird stuff.  I’ve been thinking...
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