This article originally appeared August 18, 2017.
Undead are such a threat to PCs level by level that they became one of the focuses of one of our core classes, the Cleric. And rightly so. They are completely silent when approaching. They are quite likely to attack and are never friendly by default. They cannot be reasoned or negotiated with. And they never stop, ever, until one side or the other is dead.
But what if your group doesn't have a Cleric? And what about the poor common folk who might never meet a real Cleric in their grimy, drudging lives? How do you, and they, deal with the Undead without the silver bullets a Cleric carries with him every day?
Undead Warlord by ArtDeepMind |
Any Lawful layman of any of the common races may attempt to hold undead at-bay with a cross (or their holy symbol) or a silvered mirror. By presenting the dread object forcefully and earnestly toward the undead, the layman may make a Turn Undead check with his caster level equal to half his character level, rounded up. This means normal men will have a caster level of 0, but adventurous types will have at least some nonnegative caster level. This special ability affects up to 9 HD of undead and triggers Combat Round time. A Neutral layman may attempt this too, if he is an earnest devotee to a Lawful god.
Effects: The undead will shrink back. They will not depart, but they will not be able to touch or attack the presenter or anyone who he shields. The presenter may not take any action other than to continue to present the dread object and to move 1/3 their speed each Round. The effect is broken if either party is attacked or otherwise takes hit point damage. This makes it useful for lay people to buy their own holy symbol and identify themselves as earnest supplicants of some Lawful god.
Using A Holy Relic
A Holy Relic is an especial blessed or accursed object such as the finger bone of a martyr or a splinter from the club of a saint of some religion. Pilgrims often purchase these relics from the destinations of their pilgrimages. A Lawful lay person can use his Relic in an attempt to Turn Undead. If successful, the restless dead are dissolved away rather than being turned. A Chaotic layman can use his cursed Relic to Beckon Undead to his service for one Turn or one combat. A Neutral layman can use either one kind or the other depending upon his religion. Such Turning and Beckoning attempts are made as a 5th Level Cleric. After a Relic is used, roll 1d6. On a 6, it crumbles into dust. Relics cost 250 GP, are not widely available for sale, and they only work for a person of the correct religion.
Mundane Tactics
· Corporeal undead are all damaged by fire, except
for Skeletons who don't have any flesh. Nagzúl also fear fire. If you
can't bring a cleric, then bring oil and holy water!
· Ditches and man-traps require labor, but are
good ways to keep walking undead away. Skeletons, Zombies, Ghouls and Shadows
should be too dumb to defeat these barriers. Thouls (technically NOT undead but functionally similar) might be able to
bypass them, and smarter undead certainly can.
· Skeletons of course require bludgeoning weapons.
Piercing weapons deal no damage and slashing weapons deal half hits. Fire
doesn't damage them but it does turn them a toasty brown.
· Zombies are destroyed by 1 lb. or more of salt.
Salt also kills slimes, oozes and jellies when applied in amounts of 1 lb. to 1
HD or fraction. Burning oil works against Zombies.
· Feed raw meat to Ghouls and then burn them with
oil.
· Shadows dislike limelight, it burns them like
fire for 1d6 hits per round.
· Wraiths and Nagzúl will not approach within 5'
of an open flame. The Nagzúl especially are harmed only by fire, magic and
magic weapons.
· Mummies dissolve in two Rounds in an excess of
water. Wearing heavy perfumes, such as dousing your clothing in rosewater
or lavender, will make you invisible to a mummy.
· Vampires have their own well-known rules of
course. But to ward oneself against their blood sucking attack specifically,
coat your exposed skin with a tincture made from the black bile of a magical
beast or dire predator. This tincture is also good against stirges.
· Liches love ancient and forbidden knowledge.
They may spare your life for a spell or other arcane morsel, just as they might
have done in life. Many of them hate the taste and smell of fresh mint
sprigs, but some will overcome this to attack you anyway.
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