Henchmen & Molotovs
Showing posts with label downtime. Show all posts
Showing posts with label downtime. Show all posts
19 March 2023

Time Saved is Content Gained

›
Need me one of them light-up floaty things For some reason this week, I have been thinking about savings time. Can’t figure out why, but I’m...
16 February 2023

Installing Disease Procedures

›
Once you've got a calendar and the players are used to switching their characters in and out for whatever reasons, you can institute dis...
16 January 2023

Running Downtime

›
Once the several players get the hang of it, downtime is as satisfying as open expedition season is. As a reminder, here is the world calend...
12 January 2023

HENCH FOR NO MAN!

›
When your PC is unable to join in the adventure, send his henchmen instead. Make one the captain of the troupe and play that one as if he wa...
25 December 2022

On Time

›
Gary famously said that you can’t have a meaningful campaign without strict timekeeping. He had his reasons and they were good reasons: an o...
21 November 2022

Cellphones and Dragons

›
Not like this.    “Make a perception check.” You look at your phone and your referee just sent you this text.  “Wut” “Have your man make a p...
›
Home
View web version
Powered by Blogger.