Henchmen & Molotovs
Showing posts with label torch. Show all posts
Showing posts with label torch. Show all posts
27 January 2023

Stochastic Measurements

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It’s a pain to try to track individual arrows. Instead, measure arrows by the quiver. After any combat, the player rolls 1d6. On a 1, that q...
15 January 2023

Running the Labyrinth

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Labyrinths seem like they would be a perfect thematic element in the dungeon. But actually running a labyrinth is a pain. Describe every 10’...
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