Barely-formatted fun list of stuff you might find in a market.
ITEM NOTES COST ENC.
Armor, Crate Cost as armor 100lb wt. = 80lb
Arrowhead For use when manufacturing arrows in
wild 1silver 10cn
Backpack, Explorers Capacity 80lb 10gold 3lb.
Backpack, Standard Capacity 40lb 5gold 2lb.
Backpack, Waterproof Capacity 30lb 30gold 6lb.
Bandages Stabilizes & Prevents further
blood-loss, enough for one 1silver 10cn
Battle Standard ML +1 while visible; ML -2 when
fallen. Can be enchanted. 50gold 10lb.
Bedroll, Heavy Incl. blanket & small pillow
1gold 5lb. Beer/Ale, Firkin 100gold 80lb
Belt 2silver 50cn
Block and Tackle Effectively reduces the weight of
hauled object to 5gold 10lb. 25% normal, but requires 4 times the length of
rope.
Boots, Plain 1gold 1lb.
Boots, Riding/Swash-top 5gold 150cn
Bowstrings Qty 10. 1gold 10cn Bull 10gold/week
100gold 1500lb
Large Candle Burns 1 hour; light for one person
1silver 80cn
Cart Pulled by mules or draft horses. Holds 1.5
tons 75gold 200lb
Chisel For chipping away stone 2gold 1lb.
Climbing Hook, hand-held Supports up to 250lb
5gold 4lb.
Cloak, Long 1gold 150cn Cloak, Short 1gold 1lb.
Cloth, Roll
of Linen, cotton, wool cloth 10gold 40lb
Clothes, Extravagant Tunic & Pants; blouse
& skirt; Robe; etc. 50gold+ 3lb.
Clothes, Fine See Above 20gold 2lb.
Clothes, Normal See above 5gold 2lb.
Cow 5gold/week 25gold 1000lb.
Disguise Kit Includes wigs, hair dye, make-up
20gold 5lb.
Drill, Hand For drilling through wood or metal
10gold 3lb.
Dye/Pigment, jar of Ceramic jar 50gold 50lb.
Elephant
20gold/week 1500gold 4.46 tons
Figs, peck 3silver 1lb.
Fine Porcelain, crate of 500gold 50lb.
Garlic Used against Vampires 5silver 10cn
Gems, box of 3000gold 5lb. Glassware, crate of
30lb of glass 50gold 50lb.
Gloves, Heavy Prevents rope burn, assures better
grip on slippery items, 5silver 1lb. protects against contact poisons and
things that harm exposed skin (e.g. needle traps); impossible to pick pockets
or remove traps when wearing these.
Gloves, Soft Protects against contact poisons and
things that 1gold 50cn harm exposed skin (e.g. needle traps)
Goat or Hound 1gold/week 5gold 50lb.
Grain/Vegetables, Bag of 125silver 40lb.
Grappling Hook Holds up to 500lb 25gold 8lb.
Hammer, Utility Does 1d3 damage as weapon 2gold
2lb. Hat 2silver 30cn
Hides/Furs, bundle of 40gold 40lb.
Holy Symbol Needed to Turn Undead 25gold 10cn Holy
Symbol, cheap -3 Turn Undead roll penalty 5gold 10cn 39
Holy Water Breakable glass vial 25gold 10cn
Horse, riding or draft 10gold/week 100gold
1500lb/2500lb
Ink, Full Glass Vial Enough to write fifty pages
of simple text 1gold 2lb.
Instrument,
stringed Lute, Mandolin 20gold 10lb.
Instrument,
wind Flute, Recorder 5gold 3lb.
Iron Spike One spike needed for each 5’ of a sheer
surface 1silver 50cn being climbed by a thief or a mountaineer
Ivory, Tusk of 800gold 100lb
Journal, Blank Fifty 6” x 9” pages 20gold 3lb.
Knapsack Capacity 25lb 3 gold 1lb.
Knife, Utility Does 1d3 damage as weapon 1gold
50cn
Lantern Burns 4 hours, light for three people.
10gold 3 lb.
Lantern, Bull’s-eye Burns 4 hours, light 100’
cone, 20’ base 20gold 3 lb. Lasso, Leather 5gold 3 lb.
Leather, Bulk 1 square foot for misc. purposes.
1silver 50cn
Lock-Picks Optional portion of Thieves tools –
does not permit trap-removal 15gold 50cn
Magnifying Glass For studying fine details and
fire-starting 3gold 50cn
Map, Detailed Highly detailed map of explored
territory 30gold 1 lb.
Map, Explorers Speculative Map of Unexplored
Territory 50gold 1 lb.
Map, General General trail map of explored
territory 10gold 1 lb.
Meat 3silver ½ lb Metal, Common, ingot of 1gold
5lb
Metal, Precious, Ingot of 300gold 20lb
Mirror, hand Made of steel 5gold 50cn
Monster* Cost: 10 0gold x (HD+ No. of Bonuses) As
Monster
Monster Egg Dragon eggs are twice as valuable 250
gold x HD 10 lb. x HD Nuts 1gold 1 lb
Oil, Lantern 1 pint, burns 1 hour 2silver 1 lb.
Oil, Military Does 1d8, covers 10’ square, burns 3
rounds 3gold 1 lb.
Oil, Jar of Ceramic jar 20gold 60lb Oil, metal
flask Prevents accidental breakage, cannot be used as missile 1gold 2 lb.
Papyrus One 12” x 12” leaf 1silver 10cn
Parchment One 10” x 10” leaf 1gold 50cn
Parka 5gold 4 lb.
Pick Axe 1d10 damage but -2 to hit 20gold 20 lb.
Pig 2gold/week 10gold 100lb Pole, 10’ Useful for
poking things 1gold 5 lb.
Pony, Riding 5gold/week 75gold 750lbs or less
Pony, War 5gold/week 250gold 1000lbs or less
Pot, Cooking Capacity 2 Quart 5gold 4 lb. n
Pottery, crate Empty crate = 20lb; pottery wt. =
total – 20lb 100gold 50lb
Pouch, Belt Capacity 500cn (5lb) 5silver 20cn
Precious Wood 1400gold
1 Ton Preserved Meat, firkin of 20gold 80lb
Quill Pen For writing 5silver 10cn
Quiver, Back Holds 40 arrows, prevents wearing of
Pack or knapsack 5gold 2 lb.
Quiver, Belt Holds 10 crossbow quarrels 1gold 30cn
Quiver, plain Holds 20 arrows 1gold 50cn
Rabbit/Hen Fodder cost = +2silver/week 25cp 5lb
Raisins 2silver 1 lb
Rare Books, Box of 1000gold 30lb
Rare Furs, bundle of 500gold 50lb
Rations, Iron Weeks’ supply, says fresh 2 months
15gold 7 lb.
Rations, Standard Weeks’ supply, stays fresh 7
days 5gold 2 lb.
Rice 2silver 1 lb
Rope, 50 foot length Supports 750lb; for each 10lb
more, 5% cumulative chance of failure 1gold 5 lb.
Sack, Large Capacity 60lb 2gold 50cn 40
Sack, Small Capacity 20lb 1gold 10cn
Saddlebags Capacity 25lb 2gold 200cn
Salt 1lb For preserving of meat and monster parts.
1lb salt/5lb meat 10gold 1 lb. S
alt 1silver 1 lb Salt, firkin of 9 gallon firkin
2,666cp 200lb S
alted Fish, Firkin of 15gold 80lb
Scroll Case, Waterproof Holds 1 map, 1 scroll, or
10 leaves of parchment 5gold 2 lb.
Semiprecious Stones, Box of 200gold 10lb
Sewing Kit Repair of cloth and Leather 5gold 80cn
Shoes 5silver 80cn
Shovel 10gold 10 lb. Silk, Roll of 200gold 40lb
Soap 5silver 1 lb
Spell-book Cover Waterproof 1silver 10cn
Spell-book, Blank 24” x 24” x 6”; Holds 24 spells
100gold 20 lb.
Spice, Exotic (saffron, clove) 15gold 1 lb Spice,
Rare (pepper, ginger) 2gold 1 lb
Spice, Uncommon (cinnamon) 1gold 1 lb Spices, Jar
of 800gold 60lb
Stake, wooden To be used against vampires or to
secure a tent 1silver 10cn
Sugar, Coarse 1gold 1 lb
Tack-and-harness Equipment for riding or
harnessing one horse 50gold 25lbs
Tea, Coffee, Tobacco, bag of 75gold 50lb
Tent, 2-man 6’ x 4’ x 4’, watertight 20gold 20 lb.
Tent, 4-man 6’ x 6’ x 5’, watertight 25gold 50 lb.
Textiles, Bag of Textile (Rope, Hessian, wool
fiber) 25gold 50lb
Thieves Tools Needed for picking locks, removing
traps 25gold 1 lb.
Tinderbox 3gold 50cn Torch Burns 1 hour. Light for
three people.
1d4 as a weapon. 2silver 1 lb. Twine, 100’ ball
Supports 30lb +10lb@10% cumulative fail 2silver 1 lb.
Vial, Glass Capacity 1 Pint (200cn full) 1gold lb.
Warhorse 15gold/week 500gold 2000lb
Water/Wineskin Capacity 1 Quart (30cn full) 1gold
50cn
Wax For Making Impressions 3silver 1lb.
Weapons/Tools, crate of 100lb - 20lb = 80lb of
weapons or tools Cost of tools/weapons 100lb W
histle Signaling and bird calls 1silver 50cn
Wine/Spirits, firkin of 9 gallon firkin 200gold
80lb
Wolfsbane To ward off lycanthropes 10gold 10cn
Wood, Common Firewood/timber 140gold
1 Ton Wood, Rowan Magical wood sacred to Elves
1000gold 25lbs
No comments:
Post a Comment
Stay focused.